Everything you need to cover the game
Factsheet, descriptions, the trailer, screenshots and a direct line to the developer. All of it is free to use in articles and videos.
Factsheet
- Game
- Almost in Orbit
- Developer
- Simple Ideas — one-person studio
- Based in
- İzmir, Türkiye
- Release
- September 30, 2026 (App Store) · out now on Google Play
- Platforms
- iPhone · Android
- Price
- $2.99 — premium, no ads, no IAP, plays offline
- Genre
- Roguelite shoot-'em-up, portrait
- Engine
- Unity
- Website
- simpleideas.net
- Press contact
- salih@simpleideas.net
Description
Short. Almost in Orbit is a handcrafted roguelite space shooter for phones — one-thumb controls, branching sector maps, stackable elemental drones and three screen-filling bosses. $2.99, no ads, no in-app purchases. Out now on iPhone and Android.
Long.Almost in Orbit strips the roguelite run down to something you can play with one thumb on the bus, then layers real depth on top. Each climb generates a branching sector map: fight through choreographed swarm formations, gamble on elite encounters, take your chances on mystery nodes, or duck into a shop to reroll your build. Elemental drones — ice, fire, lightning and acid, three tiers each — stack into wildly different loadouts, and every sector ends in a multi-phase boss built to fill a phone screen. Death sends you home with currency for permanent upgrades, so every run makes the next one meaner. It's a premium game the old way: pay once, own everything, made start to finish by one person.
Key features
- Branching, regenerating sector maps across three sectors — battles, elites, shops, rest stops and mystery nodes
- Choreographed enemy swarms in twelve formation patterns; wiping out a whole swarm can drop a power-up
- Ice, fire, lightning and acid drones, three tiers each, for wildly different builds
- Three multi-phase bosses, one at the end of every sector
- Permanent upgrades persist between runs — the sector resets, your arsenal doesn't
- Premium: $2.99 once. No ads, no in-app purchases, no energy timers. Plays offline
Media
Made for shorts and stories. Download the MP4 (720×1280).

01 Pick your route 
02 Boss · charging 
03 Capital ship 
04 Swarm down 
05 Choose an upgrade 
06 Beam incoming 
07 Minefield 
08 Sector boss 
09 Hold the line 
10 Bullet curtain 
11 Shield up 
12 Red hull
Every image above is fair game. Need the 1080×1920 trailer master or full-resolution screenshots? Just ask.
Videos & streaming
You're welcome to publish and monetize videos of Almost in Orbit — Let's Plays, reviews, shorts, anything. No permission needed. A store link in the description is appreciated but not required.
About Simple Ideas
Simple Ideas is Salih — a one-person studio in İzmir, Türkiye. Five years of shipping mobile apps, a psychology degree, and a lifelong shmup habit that finally became a game. Almost in Orbit is the studio's first title: designed, coded, balanced and launched by the same pair of hands.
Email the developer